Nordic Game, what is there to tell? Well, first off it's a small Game Convension (approx. 900), not in style with E3 really with tons of monster consoles and games from a large veriety of companies. The general focus is put on a pretty large range of different speakers, from different nordic game producers (remedy, funcom, dice, massive), from foreign countries (Loco Rocos creator, some chick frpm singstar, NC Soft) and even people from the food industry (wtf, Scan!!), tackeling different topics. Well, enough about that. Some things were quite interesting, some things not. My focus shall not be on this. Well a little, but I'll discuss this part later. One fact that has become totally obvious is that PS3 has found its best use: a PowerPointPresentational tool. At least four persons used this hi-def PPP-tool only to present it in SD...cool? Nice they found a use for the machine at least. A really cool thing that caught my eye was the Phantom hardware, some obscure little devteam has created a Haptics engine for games called HaptiX. Without making a big deal I have to say it was totally and utterly cool to "feel" the game for the first time ever. I played Quake 4 with full force feedback, shooting with awesome recoile like never before, lifting crates with my bare hand (the right one) and feeling every bullet hitting me. Now, perhaps this was by far the coolest thing I ever felt, but the coolest thing I ever seen was LGs 3d-tv. It was not hi-def at all because it was a prototype, but they promised it would get sharper as soon as they left the prototype. This was just the tip of the iceberg as the saying goes. As soon as I get the pics and videos loaded up to my computer I'll write some more.