Friday, July 28, 2006

Make my day...Punk

Yes, I know.
I won't get the job, but that's not my aim.
I just whant know what they think -does all of it suck?


1) Mhm...you'll do for the moment = An interview that does give me a job offer
---- 1:1.000.000 "one in a million chance" ----

2) Yeah, okay!...you...what!?...nope, get lost = An interview that doesn't give me a job offer
---- This one would do...I'd be happy getting a NO ----

3) Yes, This Sucks = No interview, just that sweet reply "you're not what we need"
---- I'd be okay with this one, this is probably what will happen ----

4) OMG, WTF wrong with you?! = No reply at all
---- I'd probably be pissed off...slightly ----

I have other plans for the two comin' semesters, so I don't mind. I'm just doin' this for fun.

Tuesday, July 25, 2006

It's a hassel applying for a job

Okay, it's like three in the morning here in Sweden and I'm brain is tired, but my body's not. Result: I can't sleep. I've been working on my first job application today, and I've written a CV too. Still it's hard to know really what to show off, and what not to show. Because I have to demo my games I need to set up a FTP, but because it's summer vacation, I'm at a different adress, with a changing IP-adress. On top of that I'm moving too, so I don't know my new IP-adress either. So this kinda sucks. And because the game is not complete, i'll have to write some kind of NFO-file too. Hell, applying to Massive was suppouse to be a fun thing, it's becoming more of a hassel than I expected.

My design of my internetapplication seems to work, thank God for hangovers.

Know straigt to bed, perhaps a few push-ups will do the trick!

Monday, July 24, 2006

techs are like love at first sight

Some nights I feel like Andy Rooney, you know that old man on CBS 60 minutes, I've got that urge to complain a bit. Tonight is on of those nights.

New technology is like "love at first sight". It looks good, it feels great and you know you'll enjoy it. But there's allways a downside, the quality is crap. Sooner or later you'll get one too many brews involved.

I know for a fact that the nintendo gamecube IS coke-proof, I bought one and by misstake a coke was poured on it. It still works. But my nokia cellphone is NOT booze-proof. This is kind of like love - with a bit of luck coke-proof, but not booze-proof.

The Xbox, was an ugly mother****, but a massive load of hardware and great games, it came form nowhere and struck me right in the face.

The gamecube, wasn't really an impressive machine. No groundbreaking techs, nothing really good about it, but it the quality was A-OK.

leaving the game consoles for a sec, and refocus at another technology, cellphones...
All of my cellphones have been crap, the look good, feel right, but one morning -when you realize you've overslept - it's stoped to function right (no sound). This have happend a few times to often now. A few months before i orderd a new mouse (the logitech mx1000) and I got a disfunctional one. Another example of crappy quality is Oblivion. High expectations, but a load of crap - it looked good, felt right and I really looked forward playing it through (especially after ALL the good reviews!). I didn't even get a brew involved, perhaps that's what's wrong?

Back to the consoles, I've seen and played the Xbox360, and yeah it looks good("-isher" at least) and feels just right when you hold the controler. But I've read a lot of problems about it, like overheating, buring down houses, etc. Had a lot of expectations of the PS3, but as E3 passed by (too fast) I hardly was impressed by it, even though it has lots of cool techs -the cell processor- it looked like a refrigirator. And nintendos new cool "wii" (wherever they came up with that idiotic name) is truely an impressive console. Looks like an ipod, and probably works as well as one too: crappy -lifespan: one year, but hopefully it will still be coke-proof!

I'm truely afraid of investing a lot of money in more crap, but I'll probably do it anyway. Just like i keep on involving girls in my life. Crap, crap, crap.

Saturday, July 22, 2006

Hangover = Creativity

If you read my last post, I had myself a few brews yesterday. Today I woke up with a hellish hangover, been slagging in may boxers in the sofa infront of the discovery channel, untill I finally began to ponder about a programming problem I have and how to solve it (editors note: wouldn't call it programming, it ain't C, more like Lingo). Suddenly, my dazed mind focused for a millisecond, and a suitable solution hit me from nowhere! For the longest time, my friend - a real programmer - had told me that "the best days to program are the days you've got a hangover". I've never really considered that statement possible, because I'm allways physically tired and my brain is reduced to the simplest baboon-level of thinking (the stupidest monkey accordig to Homer Simpson at least). But somehow it seems to work.


All of this creativity, or my hangover, or both, crave a pizza and a coke. And perhaps my solution will be implemented later on. If it works I promise I certainly will be out partying a lot more!

Friday, July 21, 2006

game design work, bullshit!

When I read penny-arcades guest article, by Chris Avellone at Obsidian my hope had returned -perhaps I have a chance!
"- Oh, and Obsidian's hiring designers, so it's been on my mind a lot lately, since we started with one designer (me), now have like, 3000, and apparently need 3000 more since we just love designers. So if you think you can do design and meet these requirements, please drop us a line at the link above."

3000 game designer! Hell, I maybe just in luck!
Well, I checked out their website (link above) and read:

" Before applying, please note:
  • Applicants must be willing to relocate to Southern California.
  • Applicants must be passionate gamers with the drive to make the best games possible."
Hey, I thought, this sounds awesome! I'd love to relocate from the cold northern part of the world (yes, the exotic country Sweden) to Southern California! And I'm quite the passionate fellow with the drive to create the best games ever.

So, as anyone, happy to see a sign of light in the dark world of gaming industy, I kept on reading.

"We are searching for an experienced and talented designer..." and "-At least 1-2 years game industry and game toolset design experience"

What the ****! As always...experience, how stupid of me. How the hell can you have enough experience to create games when everyone in the industry wants EXPERIENCE befor you can get a job? It's an evil circle. Hey, I know, I'll lie to them! or not...

Well, whats a game designer student to do? Okay, so I got a break, I began creating a 3d real time strategy game with a couple of classmates for a school project.

Even though we were totally undermanned we created of one of the best games (7 other games were created). We created the game in less than 10 weeks. Two programmers, three designers, and four graphic artist. All other groups had a lot more members. Digital Illusions (DICE) watched our presentation and game demonstration and a few other game companys, etc. too. And were impressed....of the grafics. A few more weeks and we would have been able to implement the primary and fun gameplay elements, but with only two programmers -this was hard. In our design fase, we had correspondense with a game designer at DICE, who seemed to like our gameplay plans and solutions. BUT here the game development ended. The Lead Artist left our group to (probably) work at Massive Entertainment, another artist applied to Massive too, probably got at job too. One programmer left to begin working too, etc. etc.

Okay. So here I am. Now, I have no clue what to do. Wanted to start my own company, with my friends, but...what can I say. Now I've been kind of lost, what are my chances really? Write for a game magazine? design cell phone games? design other software products? Become a professor in Game Design?

So, good news always comes when you least expect it to.
Well, "good news" - at least a breather anyway - for me was the fact that I have a bigger chans then before to succeed in getting a job in the trade of game design, or something in the line of games at least. It seems like a relative to me heard that I study game and (or?!) software design
and apperently have contacts in Silicon Valley. And he wants me to make contact with him, and try to get me hooked up when I'm finished with my studies...if I got talent. Hell, I'll do anything to get a chance.

Whatever happens in the future I want to start my own company, and this could be one way to get experience enough, but to get experience, I have to find a way to get it...

Hell, I'm gonna have me a tallboy now and enjoy my summer vacation.